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data — Property, class isohill.tmx.TMX
data — Property, class starling.utils.VertexData
The raw vertex data; not a copy!
delay — Property, class starling.animation.Tween
The delay before the tween is started.
delayCall(call:Function, delay:Number, ... rest) — method, class starling.animation.Juggler
Delays the execution of a function until a certain time has passed.
DelayedCall — class, package starling.animation
A DelayedCall allows you to execute a method after a certain time has passed.
DelayedCall(call:Function, delay:Number, args:Array) — Constructor, class starling.animation.DelayedCall
Creates a delayed call.
deleteProgram(name:String) — method, class starling.core.Starling
Deletes the vertex- and fragment-programs of a certain name.
dispatchEvent(event:starling.events:Event) — method, class starling.display.DisplayObject
Dispatches an event to all objects that have registered for events of the same type.
dispatchEvent(event:starling.events:Event) — method, class starling.events.EventDispatcher
Dispatches an event to all objects that have registered for events of the same type.
display — Property, class isohill.GridDisplay
Starling display container for the grid.
display — Property, class isohill.IsoDisplay
Abstract method for getting the display
display — Property, class isohill.IsoMovieClip
Abstract method for getting the display
display — Property, class isohill.IsoSprite
Abstract method for getting the display
DisplayObject — class, package starling.display
The DisplayObject class is the base class for all objects that are rendered on the screen.
DisplayObjectContainer — class, package starling.display
A DisplayObjectContainer represents a collection of display objects.
dispose() — method, class starling.core.Starling
Disposes Shader programs and render context.
dispose() — method, class starling.display.DisplayObject
Disposes all resources of the display object.
dispose() — method, class starling.display.DisplayObjectContainer
Disposes the resources of all children.
dispose() — method, class starling.display.Image
Disposes vertex- and index-buffer, but does NOT dispose the texture!
dispose() — method, class starling.display.Quad
Disposes vertex- and index-buffer of the quad.
dispose() — method, class starling.display.Sprite
Disposes the resources of all children.
dispose() — method, class starling.textures.ConcreteTexture
Disposes the TextureBase object.
dispose() — method, class starling.textures.Texture
Disposes the underlying texture data.
DynamicMovieClip — class, package isohill.utils
DynamicMovieClip is used to add frames dynamically to a basic MovieClip
DynamicMovieClip() — Constructor, class isohill.utils.DynamicMovieClip
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